翻訳と辞書
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・ Journey Through a Small Planet
・ Journey Through Dalmatia
・ Journey Through Europe
・ Journey Through Hallowed Ground National Heritage Area
・ Journey Through Rosebud
・ Journey Through the Decade
・ Journey Through the Impossible
・ Journey Through the Night
・ Journey Through the Past
・ Journey Through the Past (film)
・ Journey Through the Solar System
・ Journey Through Time Scenic Byway
・ Journey to a Star
・ Journey to a War
・ Journey to a Woman
Journey to Alpha Centauri (In Real Time)
・ Journey to Anywhere
・ Journey to Atlantis
・ Journey to Atlantis (novel)
・ Journey to Babel
・ Journey to Enceladus and Titan
・ Journey to Everest
・ Journey to Fearless
・ Journey to Freedom
・ Journey to Freedom (album)
・ Journey to Heading 270 Degrees
・ Journey to Infinity
・ Journey to Italy
・ Journey to Italy (book)
・ Journey to Ixtlan


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Journey to Alpha Centauri (In Real Time) : ウィキペディア英語版
Journey to Alpha Centauri (In Real Time)

''Journey to Alpha Centauri (In Real Time)'' is an interactive fiction game by Julian Fleetwood released in 1998. It holds the distinction of being the video game with the longest minimum play time to complete – slightly more than three thousand years. It has never been (and in all likelihood will never be) completed without cheating. It was inspired by a description of a similar game in Terry Pratchett's novel ''Only You Can Save Mankind''.
== See also ==

*''Only You Can Save Mankind''
*''Penn & Teller's Smoke and Mirrors (Desert Bus)''

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Journey to Alpha Centauri (In Real Time)」の詳細全文を読む



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